---
type: source
title: "Dropout Crosses 1 Million Subscribers, Launches $129.99 Superfan Tier"
author: "Variety / AV Club"
url: https://variety.com/2025/tv/news/dropout-superfan-tier-price-explained-sam-reich-1236564699/
date: 2025-10-01
domain: entertainment
secondary_domains: []
format: article
status: unprocessed
priority: medium
tags: [dropout, owned-streaming, superfan, subscription, distribution-graduation, creator-economy, sam-reich]
---

## Content

Dropout — creator-owned streaming platform (formerly CollegeHumor) — crossed 1 million paid subscribers in October 2025, representing 31% subscriber growth from 2024 to 2025.

**Milestone data:**
- 1M+ paid subscribers (October 2025)
- 31% subscriber growth 2024→2025
- "Game Changer" Season 7 premiere ("One Year Later") reached 1M views in first 2 weeks — most-watched episode ever
- ARR "north of $30M" (from prior reporting)
- 40-45% EBITDA margins (from prior session findings)
- 40 employees; revenue per employee ~$3M+

**Superfan tier details:**
- Price: $129.99/year (~$10.83/month vs $6.99/month standard)
- Motivation: Fans repeatedly offered to pay MORE — tier was created at fan demand
- Perks: Behind-the-scenes content, store discounts, early event ticket access
- Purpose: Fund creative expansion into scripted and animated programming
- CEO Sam Reich: "Pay more if you feel like it" framing — positioned as fan support, not premium access gate

**Distribution graduation trajectory:**
1. Platform-dependent phase: CollegeHumor on YouTube (15M+ subscribers), near-bankruptcy, sold to AT&T
2. Acquisition + pivot (2020): Sam Reich acquires brand, launches Vimeo-powered owned streaming service
3. Growth phase (2021-2024): Subscribers grew 600% over 3 years, doubled 2023 alone
4. Maturity phase (2025): 1M subscribers, superfan tier, expansion into new content verticals
5. The Brennan Lee Mulligan deal: Dropout signed Dimension 20 GM to 3-year deal; Mulligan ALSO becomes GM for Critical Role Campaign 4 — cross-platform collaboration, not defection

**Critical Role × Dropout dynamic (2025-2026):**
- Critical Role's Beacon launched May 2024 at $5.99/month
- Brennan Lee Mulligan signed new 3-year deal at Dropout AND will serve as GM for Critical Role Campaign 4
- After Beacon launch, Critical Role lost ~20% of Twitch subscribers — migration to Beacon
- Dropout and Beacon appear to be collaborating rather than competing

## Agent Notes

**Why this matters:** Dropout's 1M subscriber milestone confirms the distribution graduation pattern observed across Sessions 3-4. The superfan tier is a new data point: fans don't just subscribe, they WANT to over-pay. This is community ownership economics operating through subscription rather than token: aligned incentive (fan wants Dropout to survive and grow) expressed through voluntary premium payment. The superfan tier is financially immaterial (adds revenue margin) but psychologically significant: it's community-owned economics without blockchain.

**What surprised me:** The Brennan Lee Mulligan cross-platform deal. He's simultaneously the star of Dropout (Dimension 20) AND now doing Critical Role Campaign 4. The two platforms are NOT competing for creators — they're becoming a collaborative ecosystem. This challenges the "distribution graduation = moving away from platforms" narrative. The pattern may be "build own platform for monetization, stay on social platforms for reach, AND collaborate across owned platforms" — a more complex ecosystem than the rightward-migration spectrum I've been modeling.

**What I expected but didn't find:** Any sign that Dropout's growth is slowing due to TAM ceiling (which was a concern in Session 3 — the "50-67% penetration of addressable TAM" finding). The 31% growth in 2025 suggests the ceiling hasn't been hit. But the superfan tier's "fund new content verticals" framing may indicate they're trying to expand TAM rather than confirming its current limits.

**KB connections:**
- Prior session finding: "Creator-owned streaming platforms capture 20-40x more revenue per user than ad-supported platform distribution, but serve niche audiences with high willingness-to-pay"
- [[community ownership accelerates growth through aligned evangelism not passive holding]] — the superfan tier is the purest manifestation: fans choose to over-pay because they want the thing to exist
- Prior session finding: "creator-owned streaming uses dual-platform strategy with free tier for acquisition and owned platform for monetization" — Dropout still on YouTube for discovery, Dropout.tv for monetization

**Extraction hints:** Primary claim: "Community-aligned subscription platforms can extend monetization through voluntary premium tiers because fans have intrinsic motivation to fund creative work they believe in — a mechanism that requires no token or governance structure." This is important because it shows community economics working WITHOUT Web3 infrastructure. Secondary: Branching question — the Brennan Lee Mulligan cross-platform deal suggests owned platforms are not replacing each other, but forming a creator ecosystem. Is this a new structural pattern?

**Context:** Dropout is the purest case of distribution graduation from platform-dependence to owned platform, making it the primary evidence case for whether community-owned distribution is a generalizable pattern or an exception. Its continued growth at 31%/year at 1M subscribers is strong evidence that the TAM ceiling concern from Session 3 was overstated.

## Curator Notes (structured handoff for extractor)

PRIMARY CONNECTION: [[the media attractor state is community-filtered IP with AI-collapsed production costs where content becomes a loss leader for the scarce complements of fandom community and ownership]]

WHY ARCHIVED: Confirms distribution graduation pattern AND introduces a new mechanism (voluntary premium tier) that shows community economics operating without blockchain infrastructure. The cross-platform Brennan Lee Mulligan deal challenges the simple "rightward migration" framing.

EXTRACTION HINT: Two distinct claims deserve extraction: (1) the voluntary premium tier as community economics mechanism (Dropout data shows fans willing to over-pay for survival/growth of platforms they love), and (2) the owned-platform ecosystem formation (Dropout + Beacon collaboration) as a more nuanced pattern than pure platform independence. Don't just confirm prior claims — these nuances matter.
