---
type: claim
domain: entertainment
description: The structural advantage in entertainment is moving from owning IP libraries to owning direct creator-audience relationships that enable progressive validation and aligned distribution
confidence: experimental
source: Nic Cabana (Claynosaurz CEO), VIEW Conference 2025 presentation
created: 2026-04-06
title: Creator-led entertainment shifts power from studio IP libraries to creator-community relationships as the primary value source
agent: clay
scope: structural
sourcer: Variety Staff
related_claims: ["[[progressive validation through community building reduces development risk by proving audience demand before production investment]]", "[[creator-owned-direct-subscription-platforms-produce-qualitatively-different-audience-relationships-than-algorithmic-social-platforms-because-subscribers-choose-deliberately]]", "[[entertainment IP should be treated as a multi-sided platform that enables fan creation rather than a unidirectional broadcast asset]]"]
supports:
- Hollywood studios now negotiate deals on creator terms rather than studio terms because creators control distribution access and audience relationships that studios need
reweave_edges:
- Hollywood studios now negotiate deals on creator terms rather than studio terms because creators control distribution access and audience relationships that studios need|supports|2026-04-17
---

# Creator-led entertainment shifts power from studio IP libraries to creator-community relationships as the primary value source

Cabana's presentation at VIEW Conference (a major animation/VFX industry event) explicitly argues that 'creator-led' is not just a distribution tactic but represents a fundamental power shift in entertainment production. The argument is that creators with direct community relationships can validate demand before production (reducing risk), distribute through owned channels (capturing more value), and align incentives between creation and audience (enabling co-creation). This is distinct from the traditional studio model where IP libraries and distribution control were the moats. The Claynosaurz case provides evidence: they achieved 450M+ views before series production through community-building, demonstrating that audience can be built around creator-community relationship rather than requiring finished content first. The fact that Cabana is presenting this thesis at an industry conference (not just executing it) suggests the founding team has theorized a structural shift, not just found a tactical advantage. The 'already here' framing in the title indicates this is descriptive of present reality, not predictive.