---
type: decision
entity_type: decision_market
name: "Futarchy Arena: Futardio ICO Launch"
domain: internet-finance
status: failed
parent_entity: "[[futarchy-arena]]"
platform: "futardio"
proposer: "Futarchy Arena team"
proposal_url: "https://www.futard.io/launch/8UjuYsm1m8uNNVSeA1NSwvV6ch9G2QC14yKvpXjrRgw"
proposal_date: 2026-03-04
resolution_date: 2026-03-05
category: "launch"
summary: "Futarchy Arena raised $934 of $50,000 target (1.9% fill rate) for the first competitive futarchy game"
tracked_by: rio
created: 2026-03-24
source_archive: "inbox/archive/2026-03-04-futardio-launch-futarchy-arena.md"
---

# Futarchy Arena: Futardio ICO Launch

## Summary

Futarchy Arena attempted to raise $50,000 on Futardio to build a competitive on-chain futarchy game where players predict outcomes of strategic decisions via prediction markets and compete on leaderboards. The raise attracted only $934 in commitments (1.9% of target), the lowest absolute amount in this batch, and triggered refunds.

## Market Data
- **Outcome:** Failed (Refunding)
- **Total Committed:** $934
- **Funding Target:** $50,000
- **Fill Rate:** 1.9%
- **Duration:** 2026-03-04 to 2026-03-05

## Significance

Futarchy Arena is conceptually interesting as a gamification of futarchy governance itself -- turning prediction-market-based decision-making into a competitive game with leaderboards and seasons. The extremely modest $50K target and $1K/month spending cap suggested disciplined experimentation, yet even this minimal ask failed. This is the most directly futarchy-aligned project in this batch, and its failure to attract funding from a futarchy-native platform underscores the depth of Futardio's liquidity problem.

## Relationship to KB
- [[futarchy-arena]] — parent entity
- [[metadao]] — ICO platform

## Full Proposal Text

*Source: futard.io, launched 2026-03-04*

# Futarchy Arena

Futarchy Arena is a competitive onchain futarchy game.

Instead of voting, players predict.

Every round introduces a strategic decision.
Participants trade on prediction markets.
Markets determine the outcome.

This is futarchy turned into a game.

---

# The Game

Each round follows a simple loop:

1. A decision is proposed.
2. YES and NO markets open.
3. Players take positions.
4. The outcome is evaluated using predefined metrics.
5. Markets resolve.
6. Winners earn rewards and climb the leaderboard.

Decisions can include:

- Capital allocations
- Strategy shifts
- Reward structure changes
- Ecosystem experiments

Every decision has measurable consequences.

Performance is everything.

---

# Leaderboard & Competition

Futarchy Arena tracks:

- Prediction accuracy
- Profitability
- Risk-adjusted returns
- Long-term consistency

Players compete across seasons.

Top performers gain:

- Bonus rewards
- Public recognition
- Onchain reputation
- Increased influence in future rounds

Governance becomes competitive.
Reputation is earned through skill.

---

# Fundraise Parameters

Fundraise Target: $50,000 USDC
Monthly Spending Cap: $1,000

The low spending cap ensures long runway and disciplined experimentation.

All capital deployments are decided by markets.

No emotional voting.
Only measurable outcomes.

---

# Market & Differentiation

Traditional governance relies on token voting.
Participation is low.
Decisions are often inefficient.

Prediction markets exist, but rarely create persistent competition.

Futarchy Arena combines:

- Real decisions
- Market-based resolution
- Competitive leaderboard
- Persistent performance tracking

This creates a new category:

Futarchy as a Game.

---

# Vision

Futarchy Arena aims to become:

- A sandbox for experimental governance
- A competitive arena for strategic thinkers
- A live demonstration of performance-based decision systems

Governance should reward skill.

Futarchy Arena makes that measurable.

## Raw Data

- Launch address: `8UjuYsm1m8uNNVSeA1NSwvV6ch9G2QC14yKvpXjrRgw`
- Token: DXS (DXS)
- Token mint: `DXSunZYhvgwe78jVk2MKtjpEVzj7hcuAkfi79jxtmeta`
- Version: v0.7
- Closed: 2026-03-05
