Merge pull request 'extract: shapiro-disruption-hollywood' (#1483) from extract/shapiro-disruption-hollywood into main

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Leo 2026-03-19 16:51:59 +00:00
commit 7caabd17ee
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{
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@ -7,9 +7,13 @@ date_published: "2023-07-05"
date_archived: "2025-04-23"
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domain: "entertainment"
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claims_extracted:
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processed_by: leo
processed_date: 2026-03-19
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---
# How Will the "Disruption" of Hollywood Play Out?
@ -432,3 +436,23 @@ Comments Restacks
https://archive.ph/nk30T
## 18/19
## Key Facts
- YouTube has 2.6 billion global users and ~100 million channels uploading 30,000 hours of content every hour
- TikTok has 1.8 billion users with 83% also uploading content
- Nielsen data shows YouTube is #1 streaming destination on TVs at 8.1% of total TV viewing vs Netflix at 6.9% (as of data shown in article)
- CoComelon has over 160 million YouTube subscribers
- Mr. Beast has over 160 million subscribers and over 1 billion views per month
- According to TikTok, 35% of users were consciously watching less TV since starting TikTok as of March 2021
- Spotify has 11 million artists and 100 million tracks as of 4Q21, with only 200,000 considered 'professional'
- An estimated 100,000 new songs are uploaded to streaming services each day
- Three major music labels (UMG, SME, WMG) have gained revenue share over independents in recent years
- Majors and Merlin represent about 75% of Spotify streams despite explosion of independent music
- According to Luminate, 72% of U.S. music consumption in 2022 was catalog (18+ months old)
- CD Projekt Red spent over $300 million developing Cyberpunk 2077
- Mobile game development costs ~$10,000-$100,000, or 3-4 orders of magnitude less than AAA console titles
- There are over 50,000 PC games on Steam but hundreds of thousands of mobile games on iOS and Google Play
- Mobile gaming is now approximately 50% of the global video game market
- Average adult watches more than 5 hours of video per day
- U.S. newspaper industry revenue declined from ~$60 billion in 2000 to ~$20 billion by 2020 (down 2/3)