- What: Pushed "dominant model" target from 2028-2030 to 2030-2035 with
two-stage evaluation (top-20 by 2030, top-100 by 2035)
- Why: Three bottlenecks prevent mid-tier generalization by 2030:
(1) AI cost collapse hasn't reached tipping point for mid-tier creators
(2) Complement infrastructure (esp. co-ownership/Web3) still maturing
(3) Industry measurement frameworks lag adoption
- Direction unchanged, timeline extended
- Added new dependencies from PR #11 extraction batch
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 00:31:37 +00:00
Renamed from agents/clay/positions/content as loss leader will be the dominant entertainment business model by 2030.md (Browse further)