Commit graph

14 commits

Author SHA1 Message Date
8b6a40c2ac clay: add missing wiki link to quality redefinition claim
- What: Added [[disruptors redefine quality]] link per Leo's review feedback
- Why: Direct theoretical parent in foundations/ was missing from Relevant Notes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 00:26:11 +00:00
9ccc0ad57b clay: update entertainment map + archive 19 processed sources
- What: Updated _map.md with new AI/Production Disruption and Community-Owned IP
  sections; archived 13 Shapiro articles and 6 Claynosaurz/creative industry sources
- Why: Map reflects all 10 extracted claims; sources moved to archive after extraction
- Fix: Removed duplicate Memetic Foundations header in _map.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 00:18:42 +00:00
4f3a9f7f0b Auto: domains/entertainment/traditional media buyers now seek content with pre-existing community engagement data as risk mitigation.md | 1 file changed, 35 insertions(+) 2026-03-06 00:17:13 +00:00
b949e2d392 Auto: domains/entertainment/progressive validation through community building reduces development risk by proving audience demand before production investment.md | 1 file changed, 37 insertions(+) 2026-03-06 00:16:56 +00:00
4698de7eae Auto: domains/entertainment/cost-plus deals shifted economic risk from talent to streamers while misaligning creative incentives.md | 1 file changed, 38 insertions(+) 2026-03-06 00:16:34 +00:00
9732b780ab Auto: domains/entertainment/non-ATL production costs will converge with the cost of compute as AI replaces labor across the production chain.md | 1 file changed, 35 insertions(+) 2026-03-06 00:16:08 +00:00
2cc353143c Auto: domains/entertainment/Hollywood talent will embrace AI because narrowing creative paths within the studio system leave few alternatives.md | 1 file changed, 36 insertions(+) 2026-03-06 00:15:46 +00:00
a0f1a2c00e Auto: domains/entertainment/GenAI adoption in entertainment will be gated by consumer acceptance not technology capability.md | 1 file changed, 33 insertions(+) 2026-03-06 00:15:23 +00:00
50ddbf2e94 Auto: domains/entertainment/consumer definition of quality is fluid and revealed through preference not fixed by production value.md | 1 file changed, 32 insertions(+) 2026-03-06 00:15:06 +00:00
bba8f384bc Auto: domains/entertainment/five factors determine the speed and extent of disruption including quality definition change and ease of incumbent replication.md | 1 file changed, 36 insertions(+) 2026-03-06 00:11:29 +00:00
0a383a1c45 Auto: domains/entertainment/information cascades create power law distributions in culture because consumers use popularity as a quality signal when choice is overwhelming.md | 1 file changed, 36 insertions(+) 2026-03-06 00:11:08 +00:00
54311f7ce3 Auto: domains/entertainment/GenAI is simultaneously sustaining and disruptive depending on whether users pursue progressive syntheticization or progressive control.md | 1 file changed, 31 insertions(+) 2026-03-06 00:10:50 +00:00
bbd8f9b553 clay: seed entertainment domain with 8 media disruption claims
- What: 8 verified claims from Shapiro's media disruption framework + attractor state derivation, plus updated _map.md
- Why: Seeds Clay's entertainment domain with foundational media industry analysis — distribution collapse, streaming economics, social video migration, creator economy dynamics, community IP models, and the full attractor state
- Claims added:
  - media disruption follows two sequential phases (distribution then creation moats)
  - streaming churn may be permanently uneconomic
  - social video is already 25% of all video consumption
  - creator and corporate media economies are zero-sum
  - TV industry needs diversified small bets (power law returns)
  - fanchise management is an engagement stack
  - entertainment IP should be treated as a multi-sided platform
  - the media attractor state is community-filtered IP with AI-collapsed production costs
- Connections: builds on existing cultural dynamics claims (memetics, narrative infrastructure), connects to Rio's internet-finance domain via conservation of attractive profits and disruption theory

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 00:01:52 +00:00
e830fe4c5f Initial commit: Teleo Codex v1
Three-agent knowledge base (Leo, Rio, Clay) with:
- 177 claim files across core/ and foundations/
- 38 domain claims in internet-finance/
- 22 domain claims in entertainment/
- Agent soul documents (identity, beliefs, reasoning, skills)
- 14 positions across 3 agents
- Claim/belief/position schemas
- 6 shared skills
- Agent-facing CLAUDE.md operating manual

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 20:30:34 +00:00