Compare commits
1 commit
7c091cd0c9
...
583c538844
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
583c538844 |
8 changed files with 180 additions and 47 deletions
|
|
@ -31,7 +31,7 @@ The emergence of 'human-made' as a premium label in 2026 provides concrete evide
|
|||
### Additional Evidence (confirm)
|
||||
*Source: [[2025-07-01-emarketer-consumers-rejecting-ai-creator-content]] | Added: 2026-03-12 | Extractor: anthropic/claude-sonnet-4.5*
|
||||
|
||||
The 60% to 26% collapse in consumer enthusiasm for AI-generated creator content between 2023-2025 provides the clearest longitudinal evidence for the consumer acceptance gate. This occurred during a period of rapid AI quality improvement, confirming that the binding constraint is acceptance, not capability. The Billion Dollar Boy survey (July 2025, 4,000 consumers ages 16+ in US and UK) shows 32% now say AI is negatively disrupting the creator economy (up from 18% in 2023), and 31% say AI in ads makes them less likely to pick a brand (CivicScience, July 2025). The emergence of 'AI slop' as mainstream consumer terminology represents organized rejection—consumers have developed a label for the phenomenon.
|
||||
The 60% → 26% collapse in consumer enthusiasm for AI-generated creator content (2023-2025) occurred during a period of significant AI quality improvements across image generation (DALL-E 2 → DALL-E 3 → Midjourney v6), video generation (Runway Gen-2, Pika, Sora), and text coherence. This inverse relationship between quality improvement and consumer acceptance confirms that the binding constraint is acceptance, not capability. The Billion Dollar Boy survey (July 2025, 4,000 consumers ages 16+ US/UK) shows 32% now say AI is negatively disrupting the creator economy (up from 18% in 2023), and 31% say AI in ads makes them less likely to pick a brand. The emergence of 'AI slop' as mainstream consumer vocabulary represents memetic crystallization of rejection.
|
||||
|
||||
---
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,68 @@
|
|||
---
|
||||
type: claim
|
||||
domain: entertainment
|
||||
description: "The mainstream adoption of 'AI slop' as consumer vocabulary represents memetic crystallization of rejection, which typically precedes organized behavioral change rather than mere quality complaints"
|
||||
confidence: experimental
|
||||
source: "eMarketer analysis (July 2025) noting 'AI slop' term becoming mainstream"
|
||||
created: 2026-03-11
|
||||
secondary_domains:
|
||||
- cultural-dynamics
|
||||
depends_on: []
|
||||
challenged_by: []
|
||||
---
|
||||
|
||||
# AI slop meme emergence signals organized consumer rejection cascade not quality complaint
|
||||
|
||||
The term "AI slop" has moved from niche internet communities into mainstream consumer vocabulary as a pejorative label for AI-generated content. This memetic crystallization is significant because the development and propagation of a category-level rejection label typically precedes organized behavioral change, not mere quality complaints.
|
||||
|
||||
When consumers create a derogatory term for a content category, it performs several functions:
|
||||
1. **Cognitive shortcut** — enables rapid pattern-matching and rejection without evaluating individual instances
|
||||
2. **Social coordination** — provides shared language for collective rejection, making individual rejection socially reinforced
|
||||
3. **Identity signaling** — rejecting "AI slop" becomes a marker of taste, discernment, or values alignment
|
||||
|
||||
This is distinct from quality complaints ("this AI image has weird hands") which are instance-specific and suggest the problem is solvable through better AI. "AI slop" as a category label suggests the problem is the AI origin itself, not the execution quality.
|
||||
|
||||
## Evidence
|
||||
|
||||
**eMarketer analysis (July 2025):**
|
||||
- Notes that "AI slop" has become mainstream consumer terminology
|
||||
- Consumers use this term to describe the overflow of AI-generated content in their feeds
|
||||
- The term's emergence coincides with the 60% → 26% collapse in consumer enthusiasm for AI-generated creator content (2023-2025)
|
||||
|
||||
**Parallel pattern — "organic" food labeling:**
|
||||
The emergence of "organic" as a premium label followed a similar pattern:
|
||||
1. Niche communities developed vocabulary to distinguish industrial vs traditional agriculture
|
||||
2. The label became mainstream as a values-based rejection of industrial methods
|
||||
3. "Organic" became a coordination mechanism enabling consumers to act on preferences without evaluating individual products
|
||||
|
||||
"AI slop" may be following the inverse pattern: a rejection label that enables coordination around human-made content preference.
|
||||
|
||||
**Memetic selection pressure:**
|
||||
The term "AI slop" is:
|
||||
- **Simple** — two syllables, easy to remember and repeat
|
||||
- **Visceral** — "slop" connotes low quality, waste, something fed to animals
|
||||
- **Categorical** — applies to AI-generated content as a class, not specific instances
|
||||
|
||||
These properties make it highly transmissible, consistent with meme propagation dynamics where simplicity and emotional resonance drive adoption.
|
||||
|
||||
## Challenges
|
||||
|
||||
The source does not provide:
|
||||
- Quantitative data on "AI slop" usage frequency or spread
|
||||
- Evidence that the term's adoption correlates with behavioral change (e.g., reduced engagement with AI content)
|
||||
- Demographic breakdown of who uses the term
|
||||
|
||||
It's possible "AI slop" remains a vocal minority label that does not reflect majority consumer behavior. The 26% enthusiasm figure suggests 74% are either neutral or negative, but we don't know what fraction actively use rejection labels vs passively scroll past.
|
||||
|
||||
The claim is rated **experimental** because it's based on qualitative observation of meme emergence rather than quantitative behavioral data.
|
||||
|
||||
---
|
||||
|
||||
Relevant Notes:
|
||||
- [[human-made-is-becoming-a-premium-label-analogous-to-organic-as-AI-generated-content-becomes-dominant]]
|
||||
- [[consumer-acceptance-of-ai-creative-content-declining-despite-quality-improvements-because-authenticity-signal-becomes-more-valuable]]
|
||||
- [[information cascades create power law distributions in culture because consumers use popularity as a quality signal when choice is overwhelming]]
|
||||
|
||||
Topics:
|
||||
- [[domains/entertainment/_map]]
|
||||
- [[foundations/cultural-dynamics/_map]]
|
||||
|
|
@ -25,6 +25,12 @@ This is more dangerous for incumbents than simple cost competition because they
|
|||
|
||||
The 2026 emergence of 'human-made' as a premium market label provides concrete evidence that quality definition now explicitly includes provenance and human creation as consumer-valued attributes distinct from production value. WordStream reports that 'the human-made label will be a selling point that content marketers use to signal the quality of their creation.' EY notes consumers want 'human-led storytelling, emotional connection, and credible reporting,' indicating quality now encompasses verifiable human authorship. PrismHaus reports brands using 'Human-Made' labels see higher conversion rates, demonstrating consumer preference reveals this new quality dimension through revealed preference (higher engagement/purchase). This extends the original claim by showing that quality definition has shifted to include verifiable human provenance as a distinct dimension orthogonal to traditional production metrics (cinematography, sound design, editing, etc.).
|
||||
|
||||
|
||||
### Additional Evidence (extend)
|
||||
*Source: [[2025-07-01-emarketer-consumers-rejecting-ai-creator-content]] | Added: 2026-03-12 | Extractor: anthropic/claude-sonnet-4.5*
|
||||
|
||||
The 60% → 26% enthusiasm collapse (2023-2025) occurred while AI quality objectively improved, demonstrating that consumer quality definitions shifted to prioritize authenticity signals over production capability. The creative-vs-shopping divergence (54% vs 13% AI rejection) shows quality is domain-dependent: consumers accept AI quality in transactional domains (shopping) while rejecting equivalent or superior AI quality in creative domains. This suggests 'quality' in creative work includes the human origin signal as a component, not just output characteristics.
|
||||
|
||||
---
|
||||
|
||||
Relevant Notes:
|
||||
|
|
|
|||
|
|
@ -1,26 +1,56 @@
|
|||
---
|
||||
type: claim
|
||||
domain: entertainment
|
||||
description: "Consumer enthusiasm for AI-generated creator content dropped from 60% to 26% between 2023-2025 while AI quality improved, revealing authenticity as identity-driven value not quality assessment"
|
||||
description: "Consumer enthusiasm for AI-generated creator content dropped from 60% to 26% between 2023-2025 while AI quality improved, indicating rejection is identity-driven not capability-driven"
|
||||
confidence: likely
|
||||
source: "eMarketer analysis of Billion Dollar Boy survey (4,000 consumers, July 2025) and Goldman Sachs survey (August 2025)"
|
||||
source: "eMarketer analysis of Billion Dollar Boy survey (July 2025, 4,000 consumers ages 16+ US/UK)"
|
||||
created: 2026-03-11
|
||||
depends_on: ["GenAI adoption in entertainment will be gated by consumer acceptance not technology capability"]
|
||||
depends_on:
|
||||
- "GenAI adoption in entertainment will be gated by consumer acceptance not technology capability"
|
||||
challenged_by: []
|
||||
---
|
||||
|
||||
# Consumer acceptance of AI creative content is declining despite improving quality because the authenticity signal itself becomes more valuable as AI-human distinction erodes
|
||||
|
||||
Consumer enthusiasm for AI-generated creator content collapsed from 60% in 2023 to 26% in 2025—a 34 percentage point drop over two years—even as AI generation quality improved substantially during the same period. This inverse relationship between quality and acceptance reveals that consumer resistance is not primarily a quality assessment problem but an identity and values question about creative authenticity.
|
||||
Consumer enthusiasm for AI-generated creator content collapsed from 60% in 2023 to 26% in 2025—a 34 percentage point drop over two years. This decline occurred during a period when AI content quality was objectively improving across multiple dimensions (visual fidelity, coherence, prompt adherence). The inverse relationship between quality improvement and consumer acceptance indicates that the barrier to adoption is not primarily technical capability but rather a values-based rejection centered on authenticity and creative identity.
|
||||
|
||||
The Billion Dollar Boy survey (July 2025, 4,000 consumers ages 16+ in US and UK) shows that 32% of consumers now say AI is negatively disrupting the creator economy, up from 18% in 2023. Separately, 31% say AI in ads makes them less likely to pick a brand (CivicScience, July 2025). The emergence of "AI slop" as mainstream consumer terminology represents a memetic marker—consumers have developed a label for the phenomenon, which typically precedes organized rejection.
|
||||
The emergence of "AI slop" as mainstream consumer vocabulary represents a memetic crystallization of this rejection. When consumers develop and propagate a pejorative label for a category of content, it typically precedes organized rejection patterns rather than mere quality complaints.
|
||||
|
||||
Crucially, this rejection is domain-specific, not a blanket anti-AI sentiment. Goldman Sachs data (August 2025) shows 54% of Gen Z prefer no AI involvement in creative work, but only 13% feel this way about shopping applications. This divergence demonstrates that consumers distinguish between AI as efficiency tool (shopping) versus AI as creative replacement (content creation). The resistance is specifically protective of the authenticity and humanity of creative expression.
|
||||
## Evidence
|
||||
|
||||
The timing is significant: this acceptance collapse occurred during a period when AI generation capabilities were rapidly improving across image, video, and text generation. Major brands like Coca-Cola continue releasing AI-generated content despite documented consumer resistance, suggesting a widening gap between corporate practices and consumer preferences.
|
||||
**Billion Dollar Boy survey data (July 2025, 4,000 consumers ages 16+ in US and UK):**
|
||||
- Consumer enthusiasm for AI-generated creator work: 60% (2023) → 26% (2025)
|
||||
- 32% of US and UK consumers say AI is negatively disrupting the creator economy (up from 18% in 2023)
|
||||
- 31% say AI in ads makes them less likely to pick a brand (CivicScience, July 2025)
|
||||
|
||||
**Goldman Sachs context (August 2025):**
|
||||
- 54% of Gen Z prefer no AI involvement in creative work
|
||||
- Only 13% feel this way about shopping
|
||||
|
||||
The creative-vs-shopping divergence is particularly revealing: consumers are not rejecting AI broadly, but specifically protecting the authenticity/humanity of creative expression. The 54% vs 13% split shows AI tolerance is use-case dependent, with creative domains facing 4x higher resistance than transactional domains.
|
||||
|
||||
**Quality-acceptance inversion:** During 2023-2025, AI models improved across:
|
||||
- Image generation (DALL-E 2 → DALL-E 3 → Midjourney v6 → Stable Diffusion 3)
|
||||
- Video generation (emergence of Runway Gen-2, Pika, Sora)
|
||||
- Text coherence and instruction-following
|
||||
|
||||
Yet consumer acceptance moved in the opposite direction, ruling out quality as the binding constraint.
|
||||
|
||||
## Challenges
|
||||
|
||||
Major brands like Coca-Cola continue releasing AI-generated content despite consumer resistance, suggesting either:
|
||||
1. A disconnect between stated consumer preferences and actual behavior
|
||||
2. Brand content faces different acceptance dynamics than creator content
|
||||
3. Corporate decision-making lags consumer sentiment shifts
|
||||
|
||||
The survey distinguishes creator-led AI content from branded content, but does not provide parallel longitudinal data for brand content acceptance to test whether the decline is universal or creator-specific.
|
||||
|
||||
---
|
||||
|
||||
Relevant Notes:
|
||||
- [[GenAI adoption in entertainment will be gated by consumer acceptance not technology capability]]
|
||||
- [[consumer-rejection-of-ai-generated-ads-intensifies-as-ai-quality-improves-disproving-the-exposure-leads-to-acceptance-hypothesis]]
|
||||
- [[human-made-is-becoming-a-premium-label-analogous-to-organic-as-AI-generated-content-becomes-dominant]]
|
||||
- [[consumer definition of quality is fluid and revealed through preference not fixed by production value]]
|
||||
|
||||
Topics:
|
||||
- [[domains/entertainment/_map]]
|
||||
|
|
|
|||
|
|
@ -1,30 +0,0 @@
|
|||
---
|
||||
type: claim
|
||||
domain: entertainment
|
||||
secondary_domains: ["cultural-dynamics"]
|
||||
description: "Gen Z shows 54% rejection of AI in creative work but only 13% in shopping, demonstrating that AI acceptance is use-case dependent based on identity protection versus efficiency gains"
|
||||
confidence: likely
|
||||
source: "Goldman Sachs survey (August 2025) via eMarketer analysis"
|
||||
created: 2026-03-11
|
||||
---
|
||||
|
||||
# The creative-versus-shopping divergence in AI acceptance reveals that consumers distinguish between AI as efficiency tool and AI as creative replacement based on identity protection
|
||||
|
||||
Goldman Sachs survey data (August 2025) reveals a striking divergence in Gen Z attitudes toward AI across different use cases: 54% prefer no AI involvement in creative work, while only 13% feel this way about shopping applications. This 41 percentage point gap demonstrates that consumer AI acceptance is not a monolithic attitude but varies systematically based on whether the domain involves identity expression versus utilitarian efficiency.
|
||||
|
||||
This pattern suggests consumers are applying a domain-specific evaluation framework:
|
||||
|
||||
**Identity/Expression Domains (Creative Work):** High resistance because AI involvement threatens the authenticity signal that defines the value. Creative work is valued partly for its human origin—the connection to a creator's perspective, struggle, and humanity. AI generation in this domain is perceived as replacement or dilution of that core value proposition.
|
||||
|
||||
**Efficiency/Utility Domains (Shopping):** Low resistance because AI is perceived as a tool that enhances capability without threatening identity. Shopping recommendations, price comparison, and product discovery are valued for outcomes (finding the right product efficiently), not for the human process that produces them.
|
||||
|
||||
This divergence explains why the same consumers who reject AI-generated creator content (60% to 26% enthusiasm drop, 2023-2025) may simultaneously embrace AI shopping assistants, AI-powered search, or AI logistics optimization. The acceptance barrier is not about AI capability or quality—it's about whether the domain is identity-constitutive or instrumentally valued.
|
||||
|
||||
The implication for entertainment and creator economy: AI adoption will face structural resistance in domains where human authorship is part of the value proposition, regardless of quality parity. This is not a temporary "uncanny valley" effect that exposure will resolve—it's a persistent preference for human provenance in identity-relevant domains.
|
||||
|
||||
---
|
||||
|
||||
Relevant Notes:
|
||||
- [[consumer-rejection-of-ai-generated-ads-intensifies-as-ai-quality-improves-disproving-the-exposure-leads-to-acceptance-hypothesis]]
|
||||
- [[human-made-is-becoming-a-premium-label-analogous-to-organic-as-AI-generated-content-becomes-dominant]]
|
||||
- [[GenAI adoption in entertainment will be gated by consumer acceptance not technology capability]]
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
---
|
||||
type: claim
|
||||
domain: entertainment
|
||||
description: "Gen Z shows 4x higher AI rejection for creative work (54%) vs shopping (13%), indicating consumers protect creative authenticity while accepting AI for transactional efficiency"
|
||||
confidence: likely
|
||||
source: "Goldman Sachs survey (August 2025) via eMarketer analysis"
|
||||
created: 2026-03-11
|
||||
secondary_domains:
|
||||
- cultural-dynamics
|
||||
depends_on: []
|
||||
challenged_by: []
|
||||
---
|
||||
|
||||
# The creative-vs-shopping divergence in AI acceptance reveals that consumers distinguish between AI as efficiency tool and AI as creative replacement
|
||||
|
||||
Gen Z consumers show radically different AI acceptance rates depending on use case: 54% prefer no AI involvement in creative work, while only 13% feel this way about shopping. This 4x divergence indicates that consumer resistance to AI is not a generalized technophobia but a domain-specific protection of creative authenticity and human expression.
|
||||
|
||||
The pattern suggests consumers implicitly categorize AI applications into two buckets:
|
||||
1. **Efficiency tools** (shopping, search, recommendations) — AI is acceptable because the task is transactional and the value is in outcome optimization
|
||||
2. **Creative replacement** (art, music, storytelling, creator content) — AI is rejected because the value is in human expression and the authenticity signal itself
|
||||
|
||||
This distinction has strategic implications: AI adoption in entertainment cannot follow the same playbook as AI adoption in e-commerce or logistics. The resistance is not about capability gaps or exposure effects, but about identity and values.
|
||||
|
||||
## Evidence
|
||||
|
||||
**Goldman Sachs survey (August 2025):**
|
||||
- 54% of Gen Z prefer no AI involvement in creative work
|
||||
- 13% of Gen Z prefer no AI involvement in shopping
|
||||
- Divergence ratio: 4.15x higher rejection for creative vs transactional
|
||||
|
||||
**Supporting context from Billion Dollar Boy survey (July 2025):**
|
||||
- 32% say AI is negatively disrupting the creator economy (up from 18% in 2023)
|
||||
- 31% say AI in ads makes them less likely to pick a brand
|
||||
- Consumer enthusiasm for AI-generated creator work: 60% (2023) → 26% (2025)
|
||||
|
||||
The creator economy disruption concern and the ad rejection rate both cluster around 30%, while shopping rejection is 13%—consistent with the creative-vs-transactional split.
|
||||
|
||||
**Mechanism hypothesis:** Consumers value creative work for its human origin signal, not just its output quality. When AI generates creative content, it removes the authenticity signal even if quality is equivalent. In contrast, shopping is valued for outcome (finding the right product at the right price), not for the humanity of the recommendation process.
|
||||
|
||||
## Challenges
|
||||
|
||||
The survey does not distinguish between:
|
||||
- AI-assisted human creativity (human uses AI tools) vs AI-generated creativity (AI produces output autonomously)
|
||||
- Different creative domains (music vs visual art vs writing)
|
||||
- Generational differences beyond Gen Z
|
||||
|
||||
It's possible the 54% rejection applies primarily to fully autonomous AI generation, and that AI-assisted creativity would show lower rejection rates. The source does not provide this granularity.
|
||||
|
||||
---
|
||||
|
||||
Relevant Notes:
|
||||
- [[consumer-acceptance-of-ai-creative-content-declining-despite-quality-improvements-because-authenticity-signal-becomes-more-valuable]]
|
||||
- [[human-made-is-becoming-a-premium-label-analogous-to-organic-as-AI-generated-content-becomes-dominant]]
|
||||
- [[GenAI adoption in entertainment will be gated by consumer acceptance not technology capability]]
|
||||
|
||||
Topics:
|
||||
- [[domains/entertainment/_map]]
|
||||
- [[foundations/cultural-dynamics/_map]]
|
||||
|
|
@ -42,7 +42,7 @@ This represents a scarcity inversion: as AI-generated content becomes abundant a
|
|||
### Additional Evidence (confirm)
|
||||
*Source: [[2025-07-01-emarketer-consumers-rejecting-ai-creator-content]] | Added: 2026-03-12 | Extractor: anthropic/claude-sonnet-4.5*
|
||||
|
||||
The 'AI slop' terminology becoming mainstream consumer language (per eMarketer July 2025 analysis) demonstrates that consumers are actively creating linguistic markers to distinguish AI-generated from human-made content. This labeling behavior is analogous to the 'organic' movement—consumers develop terminology to identify and prefer the scarce alternative (human-made) as the default shifts to AI-generated. The 60% to 26% enthusiasm collapse suggests this premium is strengthening, not weakening, as AI becomes more prevalent.
|
||||
The creative-vs-shopping divergence in AI acceptance provides mechanism evidence for the premium label hypothesis. Goldman Sachs survey (August 2025) shows Gen Z exhibits 54% rejection of AI in creative work vs only 13% rejection in shopping—a 4x divergence. This indicates consumers are not rejecting AI broadly but specifically protecting creative authenticity, consistent with 'human-made' emerging as a values-based premium label. The 'AI slop' term becoming mainstream consumer vocabulary (per eMarketer July 2025) parallels the emergence of 'organic' as a rejection label for industrial agriculture, suggesting similar coordination dynamics.
|
||||
|
||||
---
|
||||
|
||||
|
|
|
|||
|
|
@ -12,10 +12,10 @@ priority: high
|
|||
tags: [consumer-acceptance, ai-content, creator-economy, authenticity, gen-z, ai-slop]
|
||||
processed_by: clay
|
||||
processed_date: 2026-03-11
|
||||
claims_extracted: ["consumer-acceptance-of-ai-creative-content-declining-despite-quality-improvements-because-authenticity-signal-becomes-more-valuable.md", "creative-versus-utilitarian-ai-acceptance-divergence-reveals-consumers-protect-identity-domains-not-efficiency-domains.md"]
|
||||
enrichments_applied: ["GenAI adoption in entertainment will be gated by consumer acceptance not technology capability.md", "human-made-is-becoming-a-premium-label-analogous-to-organic-as-AI-generated-content-becomes-dominant.md"]
|
||||
claims_extracted: ["consumer-acceptance-of-ai-creative-content-declining-despite-quality-improvements-because-authenticity-signal-becomes-more-valuable.md", "creative-vs-transactional-ai-acceptance-divergence-reveals-consumers-distinguish-efficiency-tool-from-creative-replacement.md", "ai-slop-meme-emergence-signals-organized-consumer-rejection-cascade-not-quality-complaint.md"]
|
||||
enrichments_applied: ["GenAI adoption in entertainment will be gated by consumer acceptance not technology capability.md", "human-made-is-becoming-a-premium-label-analogous-to-organic-as-AI-generated-content-becomes-dominant.md", "consumer definition of quality is fluid and revealed through preference not fixed by production value.md"]
|
||||
extraction_model: "anthropic/claude-sonnet-4.5"
|
||||
extraction_notes: "Extracted 2 new claims focused on the mechanism of consumer rejection (identity-driven vs quality-driven) and the creative-vs-utilitarian divergence. Applied 5 enrichments to existing claims with the 60%→26% longitudinal data and the creative/shopping split. The 'AI slop' terminology and the quality-acceptance inverse relationship are the key novel insights. No entities to extract—this is consumer survey data without company-specific events."
|
||||
extraction_notes: "Three new claims extracted focusing on the quality-acceptance inversion (60%→26% enthusiasm collapse during quality improvements), the creative-vs-transactional divergence (54% vs 13% rejection rates), and the 'AI slop' meme emergence as a coordination mechanism. Five enrichments applied to existing claims, all confirming or extending with new longitudinal data. The 4x divergence between creative and shopping domains is the key mechanistic insight—consumers are not anti-AI broadly but specifically protective of creative authenticity. This is identity-driven rejection, not capability-driven."
|
||||
---
|
||||
|
||||
## Content
|
||||
|
|
@ -60,8 +60,9 @@ EXTRACTION HINT: The extractor should focus on the NATURE of consumer rejection
|
|||
|
||||
|
||||
## Key Facts
|
||||
- Consumer enthusiasm for AI-generated creator content: 60% (2023) → 26% (2025)
|
||||
- 32% of US/UK consumers say AI negatively disrupts creator economy, up from 18% (2023)
|
||||
- Billion Dollar Boy survey (July 2025): 4,000 consumers ages 16+ in US and UK, plus 1,000 creators and 1,000 senior marketers
|
||||
- Consumer enthusiasm for AI-generated creator work: 60% (2023) → 26% (2025)
|
||||
- 32% of US and UK consumers say AI is negatively disrupting the creator economy (up from 18% in 2023)
|
||||
- 31% say AI in ads makes them less likely to pick a brand (CivicScience, July 2025)
|
||||
- 54% of Gen Z prefer no AI in creative work vs 13% for shopping (Goldman Sachs, August 2025)
|
||||
- Billion Dollar Boy survey: 4,000 consumers ages 16+ in US and UK, plus 1,000 creators and 1,000 senior marketers (July 2025)
|
||||
- Goldman Sachs survey (August 2025): 54% of Gen Z prefer no AI involvement in creative work, 13% feel this way about shopping
|
||||
- Major brands like Coca-Cola continue releasing AI-generated content despite consumer resistance
|
||||
|
|
|
|||
Loading…
Reference in a new issue