teleo-codex/entities/internet-finance/send-arcade.md
Teleo Agents 5b984e8df3 rio: extract from 2026-03-04-futardio-launch-send-arcade.md
- Source: inbox/archive/2026-03-04-futardio-launch-send-arcade.md
- Domain: internet-finance
- Extracted by: headless extraction cron (worker 6)

Pentagon-Agent: Rio <HEADLESS>
2026-03-12 16:09:51 +00:00

71 lines
No EOL
2.5 KiB
Markdown

---
type: entity
entity_type: company
name: "Send Arcade"
domain: internet-finance
status: active
founded: 2024
website: "https://www.sendarcade.fun/"
twitter: "https://x.com/sendarcadefun"
github: "https://github.com/SendArcade"
key_people:
- "Yash (yashhsm)"
key_metrics:
plays: "9M+ on-chain"
arr: "$200k+"
games: "10+"
farcaster_plays: "20k+"
farcaster_users: "3k+"
tracked_by: rio
created: 2026-03-11
---
# Send Arcade
Real-money casual gaming arcade built on Solana, originally launched under the Send Ecosystem ($SEND token) 1.5 years ago. After the Send token was sunset in early 2026, Send Arcade became independent. The platform features fully on-chain games with zero backend, verifiable outcomes, and instant settlement. Architecture is agent-friendly by default with PvP revenue model where the house takes a cut from the losing side.
## Timeline
- **2024-Q3** — Launched under Send Ecosystem with 10+ games
- **2026-01** — Send token sunset, Send Arcade becomes independent
- **2026-03-04** — [[send-arcade-futardio-fundraise]] launched on Futardio seeking $288k, raised $114.9k before refunding
## Relationship to KB
- [[futardio]] — attempted fundraise platform
- [[MetaDAO]] — futarchy infrastructure
- Demonstrates [[futarchy-governed-meme-coins-attract-speculative-capital-at-scale]] (attempted)
- Related to [[internet-capital-markets-compress-fundraising-timelines]]
## Achievements
- 2x Blinkathon winner
- Solana AI Hackathon winner
- Realtime Hackathon winner
- 5th place Breakout Gaming main track
- Winner Radar Gaming side track
- Helius Startup Launchpad Cohort 1
- Games preinstalled on Play Solana gaming console
- 2 games published on Solana Dapp Store (2 more in pipeline)
## Technical Architecture
- Zero backend infrastructure
- Games fetch state directly from smart contracts
- Fully on-chain with verifiable outcomes
- Instant settlement
- Agent-friendly PvP model
- 90% lower operating costs vs traditional gaming studios
## Target Market
- Primary: Adults 18-45 (centered 25-34), U.S. and UK
- Secondary: Solana degens, Solana Seeker and Play Solana communities
- Focus on skill-based real money gaming
## Product Strategy
- Rakeback system for daily play incentives
- Core PVP gameplay with quick rounds and real wagers
- Paid and collaboration cosmetics
- Flagship game: FuseMeDaddy
- Multiple publishing platforms targeted (itch.io, GOG, Poki, etc.)
## Token
- Token: $ARCADE
- Model: Casino chip / ownership coin
- Revenue accrual: House takes cut from losing side of PvP matches