- Isaac Arthur transcript analysis (10 videos) - Web research on orbital rings, Lofstrom loops, SBSP, asteroid mining - Research musing with claim candidates Pentagon-Agent: Astra <F54850A3-5700-459E-93D5-6CC8E4B37840>
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33 KiB
Markdown
378 lines
33 KiB
Markdown
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type: source
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title: "Rotating Habitats"
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author: "Isaac Arthur"
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url: https://www.youtube.com/watch?v=86JAU3w9mB8
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date: 2016-01-01
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domain: space-development
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format: video-transcript
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status: processing
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processed_by: astra
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processed_date: 2026-03-10
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priority: high
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tags: [megastructures, space-infrastructure, isaac-arthur, rotating-habitats, oneill-cylinder, spin-gravity]
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notes: "TRANSCRIPT MISMATCH: File titled 'Moon: Industrial Complex' but contains the Rotating Habitats episode."
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---
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## Agent Notes (Astra, 2026-03-10)
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Foundational treatment of rotating habitat physics. Key numbers: minimum 225m diameter for 1g at <2 RPM. Steel limit: several miles. Graphene: continent-scale. Waste heat is the binding constraint, not space. Can hollow asteroids for shielding. Total potential from rocky planets: millions of Earth's worth of living area. See musing for full analysis.
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## Curator Notes
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Transcript mismatch noted. Early episode, foundational physics content. Good reference for habitat engineering constraints.
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## Transcript
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Today’s topic, Rotating Habitats, is going
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to be a rather long one by the standards of this series thus far, so we’re going to
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jump right in. On the off chance this is the first of my
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videos you’ve ever seen though, you’re strongly encouraged to turn on the closed
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captions, my voice takes a bit of getting used to. So our subject today is Rotating Habitats,
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and the first thing to understand about rotating habitats is that it is a huge zone of options,
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all linked by only one common denominator: Centrifugal Force. If you’re in a place that has no gravity,
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and you want some gravity, the only two ways we currently have to do that is to either
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pile a ton of mass together for its natural gravity or to fake it with ‘spin gravity’,
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essentially to use centrifugal force to mimic gravity. Odds are if you’re watching this video you
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already know what centrifugal force is, we all encounter this force on a regular basis. You’ve probably heard it referred to as
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a fictional force as well, or more accurately as one which does not exist in an inertial
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reference frame, but for our purposes it’s real enough. It’s real enough because it lets us hold
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objects down against a surface like there was gravity even though there isn’t, and
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so long as the vessel you’re spinning is decently sized, basically bigger than a football
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field, the mimicry of gravity holds for most biological purposes. So we can take a big ring, or cylinder, or
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torus, or anything else with radial symmetry like a sphere and spin it around and the sides
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become a floor you can walk around on. You can even jump up and down and land where
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you’re supposed to as the fake gravity keeps working even when your feet leave the floor. You won’t quite fall straight down due to
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Coriolis Effect but for any normal human leap on any decently sized rotating habitat you’d
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never be able to tell you missed your mark without highly precise equipment. This gives us our first issue with using rotation
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to fake gravity though. That Coriolis effect can be a bit disorienting
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on humans as it acts on the inner ear to cause dizziness and nausea. As best as we can tell anything beneath 2
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RPM, 2 rotations per minute, doesn’t affect anyone, and we expect people could adapt to
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rates of 20 RPM or higher. It’s basically akin to motion sickness though. Problem is, a slower rotation, or fewer RPM,
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results in weaker gravity. That’s fine for a space station, we can
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get away with picking astronauts who are less sensitive to the effect and go with less gravity. You could get away with having a metal can
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in space 30 feet in diameter spinning 10 times a minute and producing half gravity for astronauts. That’s probably okay for some Mars Mission
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where they need to adjust to lower gravity anyway and you can pack a lot of Dramamine
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along for the motion sickness. But this video isn’t about space stations
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or ships, it’s about full blown habitats. Places that comfortably simulate what we’re
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used to. So we’re not interested in anything that
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doesn’t produce normal Earth gravity in a comfortable way. To get higher gravity at a slower rotation
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we need to make the rotating structure wider, and if you want Earth gravity provided under
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that 2 RPM threshold then your diameter is about 1500 feet or 225 meters. This is basically the minimal threshold for
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building mock environments since the idea is comfort, you can go wider, but you don’t
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really want to go skinnier. You can’t go too much wider though because
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the wider these things get, without decreasing the simulated gravity, the more stress is
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put on them. For steel the usually assumed maximum is on
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an order of a diameter of several miles, for stuff like Kevlar or Carbon Nanotubes it’s
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much higher and is a lot like the problem we discussed way back in episode one regarding
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space elevators. Essentially the breaking length of a material
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in normal gravity tells you the maximum circumference of a rotating habitat made of that material
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simulating normal gravity because it’s the same thing. Since you’re operating in the vacuum of
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space besides the initial energy to get it spinning you don’t need to add much more
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to keep it spinning. That’s why mechanical flywheels in a vacuum
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are such an attractive option as batteries. No air drag to slow them down. Which means you can sack some of your gravity
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for emergency power too. While their diameter is controlled by the
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strength of the building materials, and the amount of gravity you want, the length of
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the habitat is not, you can go anywhere from a thin ring to an arbitrarily skinny cylinder. So that’s the basic intro, how the fake
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gravity works and what the control factors are. When we talk about rotating habitats in any
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long term sense, beyond just avoiding health ailments for astronauts, we’re talking about
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doing something that mankind has never truly done before, and that’s make more living
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space. Oh, we’ve built some fake islands, cut into
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mountainsides, or built vertically from time to time but as a whole, while we’ve made
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land and sea more livable to us, we’ve never added to it. Earth is our only world and its size does
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not change. If you want to add more people you can improve
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your farming technology and in the video on Fusion we discussed some of the ways you can
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use that, if you’ve got that, to really push out your maximum sustainable population,
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often called your carrying capacity, without wrecking your ecology or reducing everyone
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to a lower standard of living. There’s some other ways to push that even
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further we’ll look at in the future but ultimately you can just only pack so many
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people on a planet comfortably before you run out of space. Rotating Habitats give us a way to increase
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that space. The classic version of this is called an O’neill
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Cylinder, and its 20 miles long and 5 miles wide, about as wide as you’d comfortably
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want to make something like this out of steel. That means its internal surface area is 314
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square miles. For comparison that’s about half again as
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big as Guam or a third the size of the State of Rhode Island or a quarter the size of Long
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Island New York, and almost identical in size to the island nation of Malta. So an O’neill Cylinder is not a small object. And you can go larger, titanium would roughly
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let you quadruple that, and stuff like Graphene could hypothetically let you make things on
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par with continents. You can also connect the things together,
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like a string of sausages or in various other configurations. So that material strength issue isn’t all
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that strong a control factor on your true interior size since they can be linked to
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fairly seamlessly create one greater structure, even if it would be more like an island archipelago
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than a vast continuous plain. You can also go bigger by having multiple
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levels, the lower ones having slightly higher gravity than the higher ones, which is actually
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true on Earth too though much less noticeably. You can only go so many levels before even
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just the waste heat of lighting the place would make it uncomfortably warm even with
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an array of radiator fins on the cylinder. In space you can only get rid of heat by radiating
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it away, same as how our planet gets rid of its own heat. In and of itself that’s the basic intro
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to what rotating habitats are and what the basic issues with them are. Now let’s get into some of the more fun
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aspects as well as some of the challenges. The first and most obviously big one is cost,
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which is way worse right now when we have to drag every ounce of building material up
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into space at phenomenal costs. We already talked about that in the prior
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videos though, and space is full of asteroids we can cannibalize too. If you feel like we’re going invent fusion
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one day, that we’re going to get way better at automated manufacturing and 3D printing,
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and you think we’ll get one or more of those cheaper launch systems built that we discussed
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in previous videos, then we can skip cost for now. Needless to say building new living area from
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scratch is a pretty major endeavor. But if you’ve got all three of those things
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you can do it. Heck you don’t even need fusion but it saves
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the effort of screwing around with mirrors to bounce sunlight in to the habitat or transparent
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sections or needing to keep them fairly close to the sun, meaning you can use those asteroids
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out in the bet without having to either drag them close to the sun or creating giant parabolic
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mirrors to bouncing light in. We should start this section then by discussing
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one common misconceptions about rotating habitats, and that’s the idea that you can see one
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spinning. Most of the images or videos of these I’ve
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put up so far, or that you can see elsewhere, always show them spinning. Usually when someone talks about building
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them inside hollowed out asteroids they will say they spun the asteroid. That last is especially wrong since only the
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largest asteroid have any really noticeable surface gravity and they’re all basically
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wads of gravel loosely held together. Spin one up to Earth gravity and it will fly
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apart. But the notion of using hollowed out asteroids
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is on the right trail, because all that rock under your feet between you and space provides
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nice shielding from radiation and meteorites. Here’s the thing though. You don’t need your exterior shielding to
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spin any more than you need the casing for a centrifuge or washing machine to spin. In fact it’s pretty damn dumb to do that. Space ships with rotating sections won’t
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have some big hub you can see turning from outside, just some superstructure that doesn’t
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spin that it’s nested inside. That way your superstructure shielding isn’t
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under all sorts of strain from spinning when it’s taking hits, and what’s more everything
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that hits a rotating object is going to either add or subtract some of that spin speed to
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its relative strike speed, damage is pretty much synonymous with raw kinetic energy, which
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goes with the square of velocity, even though half as many objects are striking slower and
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half faster, you still take more damage. So you don’t see rotating habitats spin
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since inside you’re spinning with it and can’t tell and outside it’s surrounded
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by some non-rotating superstructure, or possibly one rotating considerably slower in the opposite
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direction. This shielding material doesn’t necessarily
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need to be rock, or ice, or metal either. You could use the most common substances in
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the universe, hydrogen and helium, as shielding. Hydrogen is also one of the best shields against
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cosmic radiation, pound for pound. So you could surround your rotating hab with
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a non-rotating superstructure full of hydrogen tanks and other layers of shielding as seen
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appropriate. On a ship you can use that hydrogen as fuel,
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and you can also use your air and water reserves as more shielding. Radiation doesn’t really hurt them and better
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a micrometeor knock out a bit of your reserves than to knock out you. But in the context of asteroid mining we would
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presumably use the slag. The thing is, you don’t really need to hollow
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out an asteroid. If you come across any of the roughly million
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or so asteroids in our solar system that are around a mile wide that’s really not a good
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approach. It’s not hard, shoveling rock on even a
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big asteroid with decent gravity is like shoveling packing peanuts, and even on the largest,
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Ceres, generally considered a dwarf planet now not an asteroid, you could bench press
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a truck without breaking a sweat. One these smaller ones, the mile across kind
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that outnumber the big named ones thousands to one, you could kick around boulders the
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size of your house and your big problem mining is you’d need to erect a dome over you to
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keep the debris flying off into space. Asteroids generally don’t tend to be one
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solid chunk of rock you’d need to cut either, many are basically wads of gravel. Nothing you build inside needs to be terribly
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sturdy either, your typical asteroid is so small and with such weak gravity that even
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under hundreds of feet of material the pressure isn’t strong enough to crush an empty beer
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can, so you don’t really need to shore your tunnels up like you do when mining on earth. So why wouldn’t you hollow one out then? Well in a nutshell because it’s intensely
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wasteful of material. Let’s say you come across some conveniently
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spherical rocky asteroid a mile across and want to use rock as your shielding. Fact of the matter is anything much beyond
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a dozen or so feet is going to stop micrometeors with ease and drop cosmic radiation to near
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nothing. Here, on Earth, over your head, is about 14
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pounds per square inch of air or 10 tons per square meter. That’s roughly comparable in mass to being
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under 10 meters of water or 3 to 5 of typical rock, so you’ve got as much raw mass between
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you and space with thirty feet of rock as you do down here on Earth. But let’s say you want a hundred feet of
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protection of rock, way more than is needed to protect you from anything but a direct
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nuclear strike. You’d still have only used about 3 or 4%
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of that mile wide asteroid, and a much smaller percentage on a bigger asteroid. And the rest, all hollowed out, it just air
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surrounded by a thin layer of dirt, water, and steel. What do you do with the rest of that raw material? Well you could ship it all off elsewhere but
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rock is really only valuable for making habitats once you’ve stripped out the valuable stuff
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like platinum, gold, iridium, and so forth it doesn’t have much export value. Truth be told with asteroid in this size range
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it’s probably easier to mine it if you spread it out anyway so you might want to just make
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the whole asteroid into one much bigger hollow sphere 5 or 6 times wider and then just slowly
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replace what you mine over the year with hydrogen tanks. In the long run, in a fusion economy, you’d
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want to trade away excess minerals for larger quantities of hydrogen stored in exterior
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tanks that slowly replaced that rock as shielding. As discussed in the fusion video you could
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light up and power a rotating habitat for billions of years with less hydrogen then
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you’d use just normally shielding it from cosmic radiation. So you can take that tiny asteroid and turn
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into a nice big sphere with a rotating habitat inside it and lots of zero-gravity storage
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or industrial spaces or smaller additional cylinders, maybe to used for hydroponics. When dealing with a bigger asteroid you can
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either break it up into multiple spheres or if you don’t want bigger cylinders you can
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arrange your cylinders into various geometric shapes touching each other at the tips. This brings up another point. These things don’t have to be the same radius
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the entire length, you can taper them at the edges and the gravity will fall off as it
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gets more slender. You can also put in dips and rises in the
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shell to let you get away with taller hills and deeper lakes without needing to put tons
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and tons of dirt and water inside. Similarly new materials like aerogel, that
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are incredibly light weight and sturdy, could be used below the topsoil to help. We don’t generally dig much more than a
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few meters deep on Earth nor do most roots go much deeper, so there’s now real need
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to have hundreds of meters of dirt and rock in these things. Lighting for the inside would either be provided
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by mirrors coming in through the cylinder caps or preferably by fusion powered lamps
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putting out their light only in those frequencies we can see or that plants use, that helps
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cut down on waste heat letting you do multiple layers without sacrificing the aesthetics. And the upward curving horizon can be dealt
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with in part by just disrupting the flatness with hills and valleys, though on very large
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rings you wouldn’t even see that. Big difference, and the hardest one to deal
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with, is that the sky isn’t blue and cloudy, it’s your neighbors, and the stars in the
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night sky are their porch lights. You can get some of that blue with lots of
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lakes as opposed to grass and forest since water really is blue, but if people really
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wanted that blue sky effect you’d probably want to nest another smaller thinner cylinder
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inside to fake a sky, preferably a bit more elaborately than just painting it but that
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would presumably work. When you’re building land many meters deep
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over a thick steel shell building a giant LCD TV overhead isn’t really that much of
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a stretch either. And again if you’ve got fusion to power
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these things you can build them anywhere. Around planets from the smaller moons or rings,
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out in Oort Cloud, out in interstellar space. They’re fairly mobile too though not ideal
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as spaceships since they’ve got so much superfluous mass in the name of comfort. As we discussed in the Rogue Planets video,
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interstellar space is littered with junk, there might be more planets and asteroids
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between two stars than around either in their solar systems. Maybe a lot more. These things are more than big enough to support
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sufficient gene pools even if technology didn’t give us a lot of easy workarounds to genetic
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bottlenecking. So just as example if some ideological or
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religious group here on Earth decided they wanted their own sealed off place they could
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grab any of the millions of asteroids or comets kicking around our solar system and turn it
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into a habitat able to support a million or so people indefinitely, or even several thousand
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if they were of a bit of techno-primitivist bent. These being effectively low-grade space ships
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you could set your course for deep space and leave other people behind if you found the
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core civilization too undesirable to share space with. Nor do you have to build it all at once. You start with a small cylinder and either
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make it longer with time or just add more cylinders. You could even drag in mostly empty prefabricated
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ones and arrange them outside the asteroid then just build a thin shell around the whole
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thing and disassemble the asteroid for exterior shielding and fill dirt for the habs. In terms of how many of these we can make
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in our solar system that all just depends on how thick you want your dirt, since again
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you can use hydrogen as your real exterior shielding. If you disassembled all the rocky planets
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in the solar system to make habs with about 10 meters thick of dirt and hull you could
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get away with fabricating an amount of these equivalent to a few million Earth’s worth
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of living area. Less dirt, more living area, more dirt, less
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living area. If you’re using that dirt as your main source
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of food, rather than mostly hydroponics, a population a few million times our own, if
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not, if it’s really more for gardens and lawns and some dedicated habitats as wildlife
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preserves, than maybe a hundred times as dense. Okay, we’ve looked at the more plausible
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ones. Let’s close out by reviewing some of the
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bigger and often more famous designs. As I mentioned earlier if you’re working
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with metals like steel, or even titanium, you can just only make these things so wide. Once we discovered carbon nanotubes and graphene
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we set our sights a lot higher and came up with two called the Bishop Ring and the Mckendree
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Cylinder. These are things with circumferences on the
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order of a thousand miles, not just ten or so and they are big enough to nearly be considered
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planets of their own. Same concept as before, just bigger. But even before we discovered carbon nanotubes
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we already had two rather well known fictional examples. The smaller, more recent, and less well known
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of those first appeared in the late Ian M. Banks 1987 novel Consider Phlebas and we call
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it the Banks Orbital. What’s noteworthy about this ring is the
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rather specific spin rate. It rotates once every 24 hours. Meaning that if you turn it on its side facing
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the sun it will replicate our normal 24 hour day night cycle without needing artificial
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lighting or mirrors. You can even give it a little tilt to simulate
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seasons. Of course you need what we call an airwall
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many miles high to keep the air spill out of the thing but the object is so huge you’d
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barely even see those and you’d probably sculpt them as fake mountains. You get the same sky, day and night, as on
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a planet, and the horizon is so far off all the air in between would probably hide it
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so you just saw a thin bridge over head. In order to achieve that 24 hour spin rate
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and produce earth-like gravity the Banks Orbital has to be a very specific size. For any given planetary gravity and day length
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there is only one unique diameter that will work. An Earth Banks Orbital would be roughly 2
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million miles in diameter, and it can be as wide as you want but the wider you make it
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the brighter your night sky since the sunlit side will glow. Even one just a thousand kilometers wide is
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going to make the nights brighter than a full moon. One that wide would have a couple hundred
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Earth’s worth of surface area though. Again you can make them wider but at the cost
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of brighter night time skies and since the nice thing about these is how closely they
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replicate Earth, since it’s already got a couple hundred time more living area than
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Earth, you might as well just build a second neighboring skinny one rather than make it
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wider. The obvious issue with building ones of these
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is the material stress. Nothing, not even Graphene, comes close to
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being strong enough not to be ripped to shreds. Nor could any type of molecule ever do it. In theory some sort of material like Neutronium,
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the loose concept for some material held together by the strong nuclear force that binds atomic
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nuclei together, could maybe pull it off but the usual method in science fiction is a handwave
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to force fields. The next and better known, and also older
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and larger design, is Larry Niven’s Ringworld. These are just under a hundred times wider
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in diameter than a Banks Orbital and wrap a star entirely. They require an even stronger material than
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a Banks Orbital does and since they always face the sun you have to put up shades to
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block the light that orbit at some spacing and rate to produce a 24-hour day. And that just has you go from high noon to
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midnight in short order, though you could get around that by making the edges of the
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shades translucent especially to red light, to mimic twilight. Banks Orbitals don’t have that issue, they
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have a natural day and night with regular old twilight and dawn. That’s one of the reasons why the concept
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is pretty popular even though it’s newer and smaller than the idea of a Ringworld. Otherwise they’re much alike, and much akin
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to the Bishop Ring. You have airwalls to keep your atmosphere
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in. Ringworlds can be arbitrarily wide too but
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usually we put the number at around a million earth’s worth of surface area or more. They have stability issue, and they’re spinning
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at nearly half a percent of light speed meaning you’ve really got to worry about debris
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hitting them, but realistically if you can build the thing in the first place those kinds
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of problems are pretty insignificant. Kinda like worrying about if you’ve got
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enough power outlets in the kitchen on an aircraft carrier, it matters but it’s just
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not that big a hurdle compared to floating a hundred thousand tons of steel on water. About the only thing the Banks Orbital has
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to worry about that a Ringworld doesn’t is tidal forces, the thing is big enough that
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the part near the sun gets yanked on more than the part farther from the sun but that’s
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not necessarily a bad thing since if give you tides, another thing rotating habitats
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wouldn’t have unless you brute forced it by having attached cisterns that pumped some
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water in and out of the habitat on appropriate times. Both of these are very popular designs but
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not really in the realm of currently plausible science. Amusingly it is typically in the realm of
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doable in most space operas and scifi like Star Trek which is one of the reasons why
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it often seems a bit strange the dudes are always squabbling over planets when they could
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just build these things instead. Back in the realm of plausible science, but
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similar immense in size, is another object popularized by Larry Niven that also showed
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up in one of Bank’s novels called a Topopolis. You might recall earlier I mentioned you could
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connect rotating habitats together at their ends like sausage links, this one goes one
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better and avoids some of the problems with that by just having one insanely long habitat
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that doesn’t resemble a ring, or cylinder, or even a skinny pencil but is more like a
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giant spool of wire. And you just wrap it around a star as many
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times as you want, or if it isn’t solar powered, around whatever you want like some
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gas giant you’re mining for the hydrogen to fuel the fusion reactors to light the giant
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thing. It could be steel, some miles in diameter,
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or graphene, some hundreds of miles in diameter, and arbitrarily long until you ran out of
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raw materials to build it anyway. There’s literally no difference between
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them and the shorter O’Neill or McKendree Cylinders. No tricky engineering or anything like that. They’ve not show up much in fiction though,
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which has always surprised me. Personally I always like to think of them
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having some super long river running down the whole length for millions or billions
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of miles. Even though all these things can only be built
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by high tech, often clarketech, civilizations they always seem to make people think of them
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as inhabited by lower tech civilizations of more of a fantasy than science fiction bent. Medieval not high-tech, and I’m not really
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an exception, the Topopolis is rather neat for the option of being one giant coastline
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of port cities. The Topopolis is as big as it gets for rotating
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habitats that are a single piece and don’t require inventing new science, but they’re
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not the end of the story. Earlier I showed a couple ways of linking
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these things together in groups and it might have occurred to you at the time that a direct
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connection like that has some problems. The most obvious being if you connect a spinning
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cylinder to a sphere that isn’t spinning with it you’re going to start leaking air
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||
or have gears grinding on each other or both. That’s a serious issue with the classic
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rotating habitat exposed to void but there’s two work arounds. The first is a plasma window or similar technology,
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that I discussed in the last video as way to keep air from leaking into evacuated tunnels
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at the end of launch loops. It can work the opposite way too, keeping
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||
air from leaving pressurized tunnels. The second we’ll touch on in a moment. First let me hit on one point, if you’re
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connecting multiple cylinders at the same junction then that junction really can’t
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be spinning to produce gravity itself, another reason you’d probably taper these cylinders
|
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near the end so that gravity ebbed off slowly for those entering the spheres. You could however fill them with air just
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||
fine so birds could fly through. In theory land critters could learn to maneuver
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||
in zero gravity and you could line the edge with easily gripped, or clawed, materials
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||
and arrange a constant outward air pressure to blow things back against the sides of the
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||
sphere. That doesn’t help sea life if you want fish
|
||
to be able to migrate between habs though and we do often think about using rotating
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||
habs as a way of making truly protected wildlife reserves so overcoming that is worth consideration. You’d almost have to have two big pipes
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||
running out of each hab with pressure pushing water in through the one and out though the
|
||
other so things could swim between, but it could be done and could also work in tandem
|
||
with faking some tides and currents. Rotating habitats aren’t really ideal for
|
||
deeps seas either but you also really don’t need much gravity for marine life, just enough
|
||
to make sure stuff goes the right way so slower spinning habs mostly full of salt water and
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||
much deeper is an option, with the lower apparent gravity the pressure rises slower too and
|
||
so they can be much deeper. If you saw the rogue planets video and remember
|
||
me mentioning the idea of vertical reefs this would be another applicable cases. You’re always going to want a nice supply
|
||
of reserve water and water is very plentiful in this universe, so you might prefer to put
|
||
it to use as an ecological niche rather than just as a protective ice sheath for habitats. That protective sheath brings us back to our
|
||
other fix for leaking air and water. Remember that our spinning cylinders are not
|
||
exposed to outer space directly. They have a non-rotating exterior layer around
|
||
them. That can be welded right onto the junction
|
||
sphere, nice and air tight. If it isn’t rotating then you can just let
|
||
a bit of leakage occur where the rotating section meets the connecting junction sphere
|
||
because you can pump that back to near vacuum. Running a vacuum pump in gap between the rotating
|
||
section and the stationary sheath, and adding a bit more spin to the cylinder to make up
|
||
for a bit of loss to air drag in the near vacuum, is fairly energy intensive but it
|
||
doesn’t even get into the ballpark of the kinds of power needed to light and heat these
|
||
things normally, and all that drag and pumping would end as heat anyway. So with those exterior sheaths we don’t
|
||
need to worry much about leaks where moving parts connect and that increases our options. We can do more than long sausage chains or
|
||
even fairly two dimensional layouts and go for 3D. So long as you taper the cylinders down before
|
||
jamming them into a junction sphere you can cram them together fairly tightly and these
|
||
junctions spheres with no gravity of their own don’t need to be very large and they
|
||
can also have exterior access to actual space through the usual airlock mechanisms. You can, from the 2D angle, lay yourself out
|
||
wide mesh grids like ribbons and fill the gap in between with solar panels if you either
|
||
don’t have fusion or want to take advantage of the free supply in a sun. This is one of the ways you can go about creating
|
||
a Dyson Sphere, or Partial Dyson Sphere if your raw materials run out, by just wrapping
|
||
these ribbons all the way around a star then doing another ribbon cocked at a different
|
||
angle and so on, until you have a sphere. Unlike the Ringworld they only need to be
|
||
moving at normal solar orbital speeds because they get their entire gravity from spinning
|
||
locally, rather than around the entire star. Such combined structures, possessing thousands
|
||
if not millions of times as much living room as a planet, let you get away with devoting
|
||
whole planets worth of space to things like natural habitats for all the flora and fauna
|
||
we have here on Earth while still devoting the super majority of it to human-centric
|
||
interests. It’s also a lot easier to protect a rotating
|
||
habitat from invasive species or careless campers. Taken as a whole, as we close out for the
|
||
day, rotating habitats offer us the advantage of millions of times more space than we’d
|
||
ever get just terraforming planets and are doable inside the laws of known science. Plus as we’ve seen they can be made very
|
||
comfortable to mankind and quite safe and secure, arguably a lot more than planets are. Unlike planets you can choose your own day
|
||
length and temperature and climate and gravity, and while as we saw in the terraforming video
|
||
there are ways to do that with other worlds too it’s a heck of a lot easier with these
|
||
sorts of constructs. This is, fundamentally, why many of think
|
||
that vast swaths of rotating habitats are more likely in mankind’s future than endless
|
||
terraformed worlds. So this concludes all the prepwork we needed
|
||
to finally get to the video on interstellar colonization. Once we finish that up we’ll be returning
|
||
to the megastructures series to look at another type of artificial world, this time with real
|
||
gravity, in Shell Worlds, and from there probably move on to the slightly more fantastic Discworlds. Our next stop on the habitable planets series
|
||
is going to be a look at Double Planets. If you want alerts when those videos come
|
||
out, click the subscribe button, and if you enjoyed this video, hit the like or share
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||
buttons and try out some of the other videos. Questions and comments are welcome down below,
|
||
and as always, thanks for watching and have a great day!
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